Pollen Nation- A Windows PC asymmetric video game for the HTC Vive Virtual Reality and Xbox controller platforms
It is built in Unity3D using C#
Gameplay Video:
Description:
3 weeks project, rapid prototyping, conceptualizing, 3 iterations- two interims and one final submission
Interdisciplinary team of 5, collaboration, communication
- Programmers
- Swapnil Mengade
- Xbox Controllers interfacing
- Bee movement mechanics and animations
- Venus flytrap mechanics and animations
- Flower mechanics and animations
- Camera movements
- Importing art models, sounds and particle effects and using them
- Collaborated with everyone for level designing and gameplay
- Resolving conflicts, debugging, building and maintaining project on perforce
- Calla Carter (Co-producer)
- Swapnil Mengade
- Artists
- Varun Mehra (Co-producer)
- Chia-chi Chang
- Sound Designer
- Alexander Woskob
Screenshots:
Made for the partial fulfillment of the Building Virtual Worlds course at the Carnegie Mellon University Entertainment Technology Center