Lost Again is a Windows PC interactive story experience for the Oculus Rift Virtual Reality platform
It is built in Unity3D using C#
Gameplay Video:
Description:
2 week project, rapid prototyping, conceptualizing, 2 iterations- one interim and one final submission
Interdisciplinary team of 5, collaboration, communication
- Programmers and Co-Producers
- Swapnil Mengade
- Timelines for Mom’s animations, guest’s camera triggers
- Integrating Oculus Rift to Unity 3D
- Using Oculus Rift’s controller inputs, microphone inputs, haptic feedback
- Triggers for game objects and timeline switching and interacting
- Camera visuals like eye blinks, glitches, credits
- Ingredient manager, mixer controller, trigger and collision controller scripts
- Importing art models and animations and using them
- Adding sounds to timelines and triggers
- Collaborated with everyone for level designing and gameplay
- Resolving conflicts and maintaining project on perforce
- Yu-Kai Chiu
- Swapnil Mengade
- Artists
- Yanyu Tong
- Xinyu Wang
- Sound Designer
- Kristian Tchetchko
Screenshots:
Made for the partial fulfillment of the Building Virtual Worlds course at the Carnegie Mellon University Entertainment Technology Center