Cook & Ruin

Cook & Ruin is a Windows PC game for the Meta 2 Augmented Reality platform
It is built in Unity3D using C#

Gameplay Video:


2 week project, rapid prototyping, conceptualizing, 2 iterations- one interim and one final submission

Interdisciplinary team of 5, collaboration, communication

  • Programmers
    • Swapnil Mengade
      • Granny’s movements and her interference mechanism, pepper destruction
      • User Interface display and transitions
      • Scene interactions and transitions
      • Meta 2 calibration logic
      • Integrating Maya art assets in Unity 3D
      • Animating title, intro letter, intro dialogue and credit scenes in Unity
      • Collaborated with everyone for level designing and gameplay
      • Sound transitions
      • Resolving conflicts and maintaining project on perforce
    • Jiajun Tan
  • Artists
    • Shawn Kang
    • Zoe Bai
  • Sound Designer
    • Alexander Woksob


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Made for the partial fulfillment of the Building Virtual Worlds course at the Carnegie Mellon University Entertainment Technology Center