Cook & Ruin is a Windows PC game for the Meta 2 Augmented Reality platform
It is built in Unity3D using C#
Gameplay Video:
Description:
2 week project, rapid prototyping, conceptualizing, 2 iterations- one interim and one final submission
Interdisciplinary team of 5, collaboration, communication
- Programmers
- Swapnil Mengade
- Granny’s movements and her interference mechanism, pepper destruction
- User Interface display and transitions
- Scene interactions and transitions
- Meta 2 calibration logic
- Integrating Maya art assets in Unity 3D
- Animating title, intro letter, intro dialogue and credit scenes in Unity
- Collaborated with everyone for level designing and gameplay
- Sound transitions
- Resolving conflicts and maintaining project on perforce
- Jiajun Tan
- Swapnil Mengade
- Artists
- Shawn Kang
- Zoe Bai
- Sound Designer
- Alexander Woksob
Screenshots:
Made for the partial fulfillment of the Building Virtual Worlds course at the Carnegie Mellon University Entertainment Technology Center